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The colorful stones are a mere set piece to move players from one place to the next, shoveling character unlock after character unlock on to the screen. The game starts with the Guardians of the Galaxy serving as training wheels for the player as an example of how different styles of characters function in battle, and it goes from there. It should come as no shock to see the Infinity Stones involved. MUA 3's story is background noise serving as an excuse to throw as many heroes and villains together as possible within a fun gameplay and RPG framework. It's still better than anything players have experienced in the past given the versatility of the platform and by no means makes the game as a whole a no-go. The format with the Switch has its drawbacks. Framerate hitches are noticeable at times when too much is happening on screen.īut these were admittedly anticipated problems. This problem is amplified in handheld mode, where craning the neck and squinting in an effort to keep pace isn't uncommon. All the particle effects flying around and enemies on screen make it hard to keep track. These visuals are really good, maybe too good in some instances. Simply tracking the action is the other big problem. It has a hard time tracking the player in all of the varied environments, and the gameplay suffers for it. Players would be silly to expect perfection, but there are simply too many instances of the camera getting stuck. There are two different camera options available, but neither are agreeable. Unfortunately, parts of this review could spur some deja vu from a decade or so ago. It's the little complementary things like this that really round out a positive experience. The voice actors do a great job of matching their big-screen counterparts, too. Different party constructions will lead to some hilarious interactions, within the party and otherwise. As in the past, it's fun to mix and match, and all four characters on the screen can team up for an Alliance Extreme attack.Īssisting the gameplay in a big way is another element from the presentation department-the banter. Different hero combinations will yield different tandem abilities called synergy attacks, for starters. The variety of team builds is refreshing.ĭepth comes in staggering forms and as early as the game's opening level. Those familiar with the Marvel Universe will understand that some heroes fight up close and personal while others are better off in a support role from range. Spider-Man is agile compared to Hulk's lumbering ways. Blocks, dodges and playing around stuns mean the later difficulties are much deeper than a simple beat 'em up.Įach hero has four super abilities, too. There are light and heavy attacks, a block and a dodge. Players can switch to any of the four at a time and, indeed, this basic description belies the depth.
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The audiophiles among the playerbase will notice the fidelity doesn't drop much in handheld mode, either, especially when experienced on something like an Astro A10 headset.įor those 100 percent out of the loop, the MUA series is a basic hack-and-slash game with RPG elements where players swap heroes in and out of a four-party tandem while working through levels. It applies on an individual level to the massive roster, too, as Nightcrawler makes the "Bamf" all over the screen or Deadpool "Pew Pews" his way through a fight. The game doesn't project this on the screen in little visuals, but the comic book style thump and thwack sounds are all there as combat unfolds.
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It has the look and feel of a comic book come to life, especially once things get in motion.Īnd the sound design matches the visuals. It leans hard into the comic book side of the Marvel Universe, with each hero and the surrounding environments getting a uniform stylistic look. The game is simply a looker from up close or afar. Chief among them is the progression of visuals and production values, which MUA 3 matches in stride. Much has changed since the last Ultimate Alliance game, as the Marvel Hollywood films were just getting underway. In the gaming landscape, similar gargantuan changes have unfurled. Yet with so much at stake, the game succeeds by squeezing every last bit of power out of the Switch and expertly modernizing to today's video games, both in its systems and gameplay.Ī replayable, highly customizable experience built for solo and co-op players alike-on the go or at home-Marvel Ultimate Alliance 3 is worth the wait. This is more than most sequels ever have to put up with.